Brief . . .
Haptic is the "study of applying material sensation to human association with PCs". In our project we have talked about the fundamental ideas driving haptic alongside the haptic gadgets and how these gadgets are connected to deliver feeling of touch and power input components. Likewise the execution of this system by method for haptic rendering and contact discovery were talked about.
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The project is said to be part of Disney's long term vision for crafting large-scale computer augmented environments which can deliver compelling interactive experiences seamlessly, everywhere and at anytime.
Is it possible to incorporate the sense of touch into the digital world? Katherine Kuchenbecker thinks so. At TEDYouth 2012, Katherine shares her work in the field of haptics, while discussing its potential to change fields such as gaming, museums, dentistry and stroke rehabilitation.